from models import WebSocket from logger import logger import json from starlette.websockets import WebSocketState class ConnectionManager: is_connected = False def __init__(self): self.active_connections: list[WebSocket] = [] def jsonMessage(self, code=0, msg="", data: object = None,msg_type=""): """json字符串数据""" jsonData = {"code": code, "msg": msg, "data": data, "msg_type": msg_type} return jsonData async def connect(self, websocket: WebSocket): '''连接事件''' await websocket.accept() self.is_connected = True self.active_connections.append(websocket) logger.info("socket 已连接") def disconnect(self, websocket: WebSocket): '''断开连接事件''' self.active_connections.remove(websocket) logger.info("socket 连接断开") async def send_personal_message(self, message: str, websocket: WebSocket): '''向用户发送消息''' print("ready message successfully") await websocket.send_json(message) print("sent message successfully") async def broadcast(self, message: str): """广播消息""" for connection in self.active_connections: if connection.client_state == WebSocketState.DISCONNECTED: continue print("connection", connection.client_state) await connection.send_json(message)